Cinema 4D Basecamp
I took School of Motion's Cinema 4D Basecamp course taught by EJ Hassenfratz at the end of 2018. Great learning experience with lots of new skills. Here's some of the output.
Final assessment. The brief included some scamps, a moodboard, and the audio. Pleased with the result of this – great to combine all the elements into a single piece.
I revised the initial camera moves on this several times. Also really got to grips with compositing multi-pass renders in AfterEffects. C4D and AE working together is a delight – the complexity that opens up is a wonderful place to get lost in.
This is one of those early renders as I worked on the camera moves.
First go at animating camera moves and using different lenses.
This assignment focused on the C4D's mograph module and using fields to create complex procedural animations with minimal key framing. I got pretty excited about this and the possibilities it opens up.
Q-Bert! This assignment was about good old key framed animation and getting to understand how the graph editor in Cinema4D differs from AfterEffects.
Here I was creating reflective material and lighting them with different lights as well as using HDRI images for getting good reflections.
Modelling a NES cartridge - first real go at using the modelling tools - it's one hell of a rabbit hole!